The lighting is also beautiful, at night the streetlights shining down actually looks really realistic, and the lighting responds well to the character models and vehicles. Thanks to the Fox Engine, this game is visually amazing, the maps can be seen as somewhat dull, but the way all the shrubbery and vegetation look are very admirable, especially in the multiplayer, where they will actually help conceal you from other players. The invader must make it to his objective within a certain amount of time, and if he succeeds, he can take some soldiers away from his victim. You can also play as some story characters with exclusive gear in multiplayer, but the host can turn them, and many other things, on or off.įOB Missions, on the other hand are an extension of single player which allows you to invade somebody's base, you can also be invaded. You can only gain GP by playing in public games, which can make for a bad time because of the unbalancing a lot of the time, you get matched with people who like to use the one-hit knock out melees, and sleeping gas grenades. You can unlock different apparel and colors through GP points. You have skills and weapons for each class.
However, the multiplayer is class based, which creates a lot of balancing issues. The multiplayer can be fun, especially with your friends.
Or in the way of general navigation, if you're sprinting onto the roof of a building and you happen to clip sandbags or something else you can hop over, your character will have no problem just jumping over, and in some cases killing himself. So you're just picking up the weapon again and again, while the enemy is just lying there unconscious out in the open. This can get annoying because you use the same button to pick up an enemy soldier as you would to pick up the weapon that he just dropped. It doesn't happen often, but the controls can be frustrating at times, you have to use the triangle button as an action button, and the circle button as an interact button. You can also extract specialists which you need to unlock certain features.
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Throughout the game you can collect materials and blueprints, and also extract personnel that allow you to create and upgrade your weapons and items through R&D, this also includes weapon attachments, paint jobs, camouflage and a lot more - you can customize everything to a certain extent. The stealth works very well, hiding in the grass and shrubbery is effective, even the shadows help you stay concealed, it also depends on what camouflage you're wearing. It almost feels like a Hitman game when considering how many ways there are to handle a mission. While infiltrating the enemy camps, you can be completely stealthy, or you can go in guns blazing, there are some occasions where you can take a humorous approach as well. You can also use them to distract all the guards while you try and sneak past.
You can also acquire audiotapes with extra story content, and other audio recordings.ĭuring the story you gain companions to help you out, be that by navigation, or a helping hand in combat. The Side Ops are filled with missions such as extracting a highly skilled soldier, or taking care of a heavy infantry unit, there is variety there, however they aren't very satisfying. The single player consists of Main Ops, and Side Ops. Likewise, some of the characters may seem out of place. Single player is an overall pleasant experience, however the story can be corny in certain parts.